Web24 dec. 2014 · You can use an execute with detect and test for the block below the FallingSand /execute @e [type=FallingSand] ~ ~ ~ detect ~ ~-1 ~ stone 0 kill @e [type=FallingStand,r=0] the r=0 at the end is to make sure that the fallingsand only targets itself. Share Improve this answer Follow edited Sep 11, 2024 at 18:21 Manchineel 1,072 … Web13 dec. 2024 · set {_loc} to location of block 4 blocks infront of player set {_loc} to location of block 2 blocks above {_loc} loop all blocks in radius 2 of {_loc}: spawn falling block of sandstone at location of loop-block set {_c} to last spawned entity set gravity of {_c} to false add {_c} to {_entities::*} wait 2 seconds loop {_entities::*}: kill loop-value
Solved - Stopping a falling block from dropping. - SpigotMC
Web4K views, 218 likes, 17 loves, 32 comments, 7 shares, Facebook Watch Videos from TV3 Ghana: #News360 - 05 April 2024 ... Web22 jul. 2013 · Drag that block from the Ports and Subsystems library, and make only two changes to its properties: Open the subsystem, open the outport (called Out1), and change the "Output when disabled" property to "reset" and the "Initial Output" to 0. most dangerous shark species
Despawn falling blocks? SpigotMC - High Performance Minecraft
Web13 nov. 2016 · You are going to have to clear the falling block by setting it to air when it hits the ground. #2BourneDev,Nov 12, 2016 + QuoteReply WaterXCubic Try this : Code (Text): FallingBlock b = (FallingBlock) p.getWorld().spawnFallingBlock(p.getLocation(), 120, (byte) 0); b.setDropItem(false); This should work,but untested.. Hi, I'm WaterXCubic. My Plugins Web5 mei 2014 · " No, that checks if the falling block entity is a chest. The falling block is of the type Entity, the block in the event is of the type Block. They aren't the same thing. " After carefully observing the code I found out this - if the FallingBlock (when it is falling) is of Material.CHEST, set the Block (when it has fallen) to Material.CHEST. WebI'm making a tnt run map (Minecraft Java) and i managed to delete the primed tnt (kill @e [type=minecraft:tnt]), but when i try to do the same thing for falling blocks (kill @e [type=minecraft:falling_block]), it just makes the sand become a ghost block. Do you guys know how to delete falling blocks? Any help appreciated. This thread is archived. most dangerous shrimp in the world